Whatcha playing!

I’ve been bouncing between a few things, but mainly I’ve been playing Oracle of Seasons. Had never finished it before and am pretty close now!

  • jellyfish@beehaw.org
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    1 year ago

    I’ve been really enjoying the new expansion for Cyberpunk 2077. I personally loved the game when it came out, specifically for the tone and environment and the main story. I did stop playing pretty quickly though because the progression didn’t click for me and different parts felt too shallow.

    I really think the 2.0 update fixed a lot of game mechanics I didn’t like the first time through, and the expansion has a great tight storyline I’ve really enjoyed sinking my teeth into. I’m going back and doing all of the side quests I didn’t get to before I stopped playing too. And so excited to see what the alternate ending they cooked up is. If you had fun with the game, definitely consider picking it back up!

    • liminis@beehaw.org
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      1 year ago

      Same deal, and definitely. Before 2.0 I thought Cyberpunk did some really cool stuff with narrative and inter-quest structures, but now the core of the game is a ton of fun all by itself. (The little Edgerunners references in the perk trees are a nice touch, too!)

      And god do I love being free of the tedious incentives to check/compare all your attire and weapons for the best stats; standardisation here is a blessing.

  • Psythik@lemm.ee
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    1 year ago

    RDR 2. Bought it back in 2019 but my PC couldn’t really handle it too well (less than 45 FPS on medium), so I shelved it.

    But now I have a 4090 and I’m enjoying the hell out of the game. It was slow at first but by the second chapter I was hooked. Looks damn good for a 4-year-old game, too; dare I say as good as a modern ray traced title. (I mean it’s close)

    • liminis@beehaw.org
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      1 year ago

      DLSS implementation wasn’t great, but it did sharpen things up a bit over the muddiness that came with TAA.

  • Thelsim@beehaw.org
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    1 year ago

    Baldur’s Gate 3 - It’s my second run. Part of what I love about these games is that you’ll find new things and different approaches with every play-through. And with every run you get a little more daring and in-character with how you react to situations.
    First time round I can’t help but play little miss goody two-shoes, just staying true to my own nature. Second time I feel a bit more daring and actually try to act like the self-centered anti-hero I had in mind for this character. Who knows, maybe some day I’ll even dare to play a villain :)

    • dmegatool@lemmy.ca
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      1 year ago

      Playing coop with my friend. It’s so much fun. It’s kinda hard not to mention spoilers, choices or things we’ve done in our main games though hahah. There’s so many choices and branches…

  • TimTheEnchanter@beehaw.org
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    1 year ago

    I’ve been playing Baldur’s Gate 3 as much as I possibly can. I’m having a ton of fun with it! I’ve never played D&D, or any of the Baldur’s Gate games, so I don’t know what I’m doing most of the time, but I’m slowly getting the hang of it!

    • ampersandrew@kbin.social
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      1 year ago

      When in doubt, check the tooltips to see what a thing means and what it does. Even the tooltips have tooltips sometimes. I do really wish they broke down the to-hit percentages underneath the cursor in combat, because that would go a long way toward helping the player understand the underlying math.

      • dmegatool@lemmy.ca
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        1 year ago

        That’s the combat log for you. Listing all the math going on would be a bit much.

        Personnaly I just went along without checking too much of how things are calculated. When I saw 30% hit chance, I just knew I had to do somehting else. When I got a good grasp of the system, I dug deeper on how things are calculated.

        There’s a lot to understand for new players so I think they made the right call.

        Thinking about it, maybe just listing the AC or the attribute that would make the Save without the need to Examine each enemy would be nice.

        • ampersandrew@kbin.social
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          1 year ago

          I definitely went several hours being okay with only the to hit chance, but once you start leveling up and fighting harder enemies, you’re looking for ways to optimize, so I wish it was an option to see what the math is that determines that chance ahead of time.