• 2 Posts
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Joined 2 years ago
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Cake day: July 28th, 2023

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  • “In terms of actual price of $70 or $80, for really great games, I think it will still be a steal in terms of the amount of entertainment that the top games, top quality games bring to people compared to other form of entertainment.”

    I actually don’t entirely disagree, problem is that I’ve yet to play a game that was actually good enough to be worth $70-80.

    Even the highest rated games of all time have flaws that every video game has. The tech simply isn’t advanced enough yet to justify the cost, not until we have games that are designed so well that you can do practically anything in them that you could do in real life. That means we have to move past things like invisible walls, awkward conversations with NPCs that don’t flow like a real conversation would, buildings that can’t be entered, short walls that can’t be climbed over, etc. (e: I’ve been around since the 3rd gen of consoles, and I can’t believe that we still don’t have the kind of games that I’ve been dreaming of since childhood.)

    Furthermore, if your game has microtransactions, you can shut the fuck up. They generate so much income, that Free to Play is a sustainable business model. I am of the opinion that any game that has loot box mechanics, gambling, etc. should always be free.



  • How about you wait until you land an interview first, before you worry about job requirements.

    I had to apply to over 300 jobs before I landed an interview, so chances are they won’t even look at your resume. Even with a great resume, it’s extremely difficult to land a job in today’s environment.

    I don’t mean to sound negative, only realistic. Your main focus right now should be rapid firing off as many applications as you can, and nothing else. Worry about the job requirements after you get past the application stage.






  • Psythik@lemm.eetoMemes@lemmy.mlErgonomic tips
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    7 hours ago

    You can bind any key or mouse action to any button (including the joystick). The joystick is bound to WASD by default. You can also set up macros.

    I believe that there is also support for per-game bindings, but I don’t use that feature so I’m not 100%. I can confirm for you when I get home from work in 5 hours, but I have ADHD so you’ll have to remind me.



  • Psythik@lemm.eetoMemes@lemmy.mlErgonomic tips
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    9 hours ago

    You’re probably correct about the drivers, but the nice thing is that the keybindings and DPI settings are stored in the mouse, and thus are OS agnostic. So the software is basically set once and forget. Don’t even need to keep it installed after you’ve set the bindings you like.

    And BTW the joystick can have 5 bindings on it because it also clicks in. Plus a 3rd button below the mouse (which I use as the DPI switch). So including the standard 5-button layout, you get a total of 11 mappable buttons.