Wait, is Unity allowed to just change its fee structure like that? | Confusing, contradictory terms of service clauses leave potential opening for lawsuits.::Confusing, contradictory terms of service clauses leave potential opening for lawsuits.
Wait, is Unity allowed to just change its fee structure like that? | Confusing, contradictory terms of service clauses leave potential opening for lawsuits.::Confusing, contradictory terms of service clauses leave potential opening for lawsuits.
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Maybe somebody will come up with a Unity-to-Godot converter that will handle most of the legwork.
someone has already done it, I’ll see if I can find a link
I find it: https://github.com/barcoderdev/unitypackage_godot
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Of course, I totally understand that, godot is still relatively new, and although it has advanced a lot recently it is nowhere near the ecosystem that unity offers.
The people will find a way!
Is this what you are looking for? A friend of mine sent me this screenshot, unfortunately I don’t have the source for it.