• RickRussell_CA@beehaw.org
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    1 year ago

    I hope it’s decent. One of the things that bugged me about the DLC for the original HZD was that they turned most combat areas into flat, contained arenas where you couldn’t really take advantage of geography and use planning to kill your targets.

    Bottlenecking, laying traps, getting advantage of ground, taking advantage of limited mobility of the robots, stealth… all the gameplay videos I’ve seen look SO BORING.

    • lustyargonian@lemm.ee
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      1 year ago

      I’ve played the base game, and unlike HZD you actually have a limit to amount of traps you can set, so it is less of an important mechanic at lower difficulties. In fact you can’t dodge enough as well, so the combat is really engaging and challenging.

      • RickRussell_CA@beehaw.org
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        1 year ago

        unlike HZD you actually have a limit to amount of traps you can set

        Err. Hmm. One of my complaints about HZD was that it put an arbitrary limit on the number of traps you could set. Somewhere around ~25, the first trap disappears when you lay the next trap.

        Reducing the number of traps is a con, not a pro. If I’m willing to gather materials and craft traps, let me use them as I see fit.