Fixed a rare issue that could cause Companions to float in the air.
People are calling it the least buggy Bethesda title to date and that is mildly disappointing because their bugs were rarely game-breaking and often humorous.
I was reading that list and thinking it sure sounded like a Bethesda game. It’s weird that there is a charm to the jank, but it might just be nostalgia.
Sometimes physics bugs can be funny, but I’d rather it not be buggy because I always hated things like getting hung up on geometry, having a physics enabled object kill me because I happened to touch it, or worst of all, realizing I haven’t seen my companion in the last ten minutes, somehow they got lost somewhere and only showed up after I manually teleported them to me with console commands.
The first two of those Bethesda seemed to nip in the bud by Fallout 4, but the bugs are not always charming.
People are calling it the least buggy Bethesda title to date and that is mildly disappointing because their bugs were rarely game-breaking and often humorous.
I was reading that list and thinking it sure sounded like a Bethesda game. It’s weird that there is a charm to the jank, but it might just be nostalgia.
Sometimes physics bugs can be funny, but I’d rather it not be buggy because I always hated things like getting hung up on geometry, having a physics enabled object kill me because I happened to touch it, or worst of all, realizing I haven’t seen my companion in the last ten minutes, somehow they got lost somewhere and only showed up after I manually teleported them to me with console commands.
The first two of those Bethesda seemed to nip in the bud by Fallout 4, but the bugs are not always charming.
walks into bucket
“Why is there blood on my screen?”