

I know enough Spanish to understand the lyrics now, but loved that song before I knew what it was saying.
I know enough Spanish to understand the lyrics now, but loved that song before I knew what it was saying.
It definitely had a lot in common with Onslaught mode. There was some overlap with the types of vehicles, too.
I was using the GAMESPOT weighted numbering scale:
Generous Averages Make Easy Satisfied Publishers, Our TrafficReliesOnThem
867-5309 is definitely the first one that comes to mind for me.
But also, Carrot Top saying “Call 1 800 C A L L A T T, it’s free for you, and cheap for them” has been stuck in my head for a long time now.
It’s a very different game, although it does have vehicles, so it has something in common with UT2004 in that way.
Unreal 2’s multiplayer only has one game mode. It’s kind of like capture the flag with some resource management. There are power generators that you need to take for your team in order to use vehicles. You can also capture respawn points which give your team more choices of where to respawn from.
You choose one of three classes when you spawn, with each class having specific weapons. You don’t pick up weapons as you go.
There is a release of the multiplayer that’s available for free here: https://xmpcommunity.com/. After Epic tool all Unreal titles off of digital stores a while ago, they specifically mentioned xmpcommunity.com in a blog post as a way of still playing the game. So it has their blessing.
Unreal 2, at launch, was the most absolutely 7/10 game I’ve ever played. Just a very generic singleplayer FPS, and not the sequel to Unreal that everyone was hoping for.
I say “at launch,” though, because almost a year after the game’s release, they added multiplayer, and that is still my favorite multiplayer game.
Nah, I don’t think so. I mean, sure, arch is a little cringe, but it’s not that bad. Cool terminal, btw.
Yeah, it definitely seems like it was to just make it take longer.
Same here, I always liked SA1 more than SA2. I remember being so amazed that you could pick any character to play next and then you’d find out, in any order you chose, how their stories would intersect with one another. SA2 felt like a downgrade without that. I also liked the art style of the first game over the second one.
Yes, I meant Deadly Shadows. It was liked overall, and moreso as the years went on, but I remember plenty of people thinking it was disappointing at the time. Heck, there’s one in this very thread. :P I haven’t played the first two (and I know that I need to), but I know that it deviated from those quote a bit, and that seemed to be one of the main things people disliked about it.
Thief 3. I had never played a Thief game before and thought it was great. Apparently, fans of the first two games were disappointed with it at first. I think the criticism didn’t last long, though. Everyone now seems to agree that it was good.
Oh cool, looks like it was a good lineup.
Looks delicious! I’m getting the impression that your entire family is a bunch of culinary maestros, lol. :D
P.S. what festival is the wristband for?
Congratulations! The pullup bar is a pretty exclusive club, to be honest.
Oof. Marvel Tokon was just revealed three days ago, and is being made by a developer that everyone already knows and loves. This has to be the most unfortunate timing I’ve ever seen.
Edit: OK I spoke too soon… apparently the people who worked on Killer Instinct are working on this. This could be good. Still going to be less hyped than a new Marvel fighting game, though.
The first two Sonic kart racing games were good, but I heard that the third one was a step down from the first two. (I’ve only played the first two myself.) I liked the fact that the first games had split screen for couch multiplayer on PC – that’s not common.
Glad to see Crimson Viper come back, I thought she was going to be a new series mainstay after being in both Street Fighter 4 and Marvel vs. Capcom 3.
The trailer was definitely unexpected. :D
I’m wondering if the fediverse in general (but especially Lemmy) would benefit from some kind of “fediverse help wanted” board for moderators, donations, technical help, etc.
edit: People who run a Lemmy/Mbin/Piefed/etc instance might be hanging out in the Matrix chat room for the software they are running; that might already serve this purpose.
I’ve never actually used it, but Faircamp caught my eye a while ago. https://simonrepp.com/faircamp/
I’m not sure if you can create a blog with it – it might only be for showcasing your music, no text posts. It definitely looks nice, though.
I use Funkwhale, which I have liked, but my use case is just streaming music through my laptop and listening with headphones. I don’t think there is a client available that will run on your Autonomic streamer.
Funkwhale does have a subsonic API, so you could use a subsonic client, but you mentioned that didn’t quite work before. (Is that what you mean by __sonic? I haven’t actually heard that term.)
Funkwhale is nice, but I think for most people it doesn’t (yet) offer any useful features beyond what Navidrome has, and probably even lacks a few things that Navidrome has. Funkwhale’s main appeal is that you can follow someone’s music library via the fediverse, although there hasn’t really been a lot of use for that so far. Version 2 is coming soon, though, and adds a whole bunch of new fediverse features.