The Witness has a lot of generative puzzles that I guess technically are replayable, but you can’t go back to before the moments of joy of discovery and that’s the core of what made that game incredible to me
The Witness has a lot of generative puzzles that I guess technically are replayable, but you can’t go back to before the moments of joy of discovery and that’s the core of what made that game incredible to me
Thanks for writing all this up! I have a friend group of mixed attention spans and this will be invaluable for next time. Asymmetric instruction is always such an uphill battle
Neon White isn’t necessarily low-poly, but it has a dreamcast early-2000’s vibe to the levels
Happy birthday! I hope the big screen experience was an excellent time
The new Futurama season dropped an Apple Maps punchline in the last episode that felt painfully out of date even for our timeline.
I thought the writing had been decent up to that point, which made me realize how bad public perception still must be (on a product that works great now, imo)
Just went down a rabbit hole of his other Dire Straits covers; incredibly fun!
I hadn’t heard of Venba until now, but it looks right up my alley! Thanks for the link
I’ve played Akropolis and Planet Unknown.
Akropolis is a competitive city builder where you’re having to make the choice of expanding outward or nullifying previous tiles by building on-top / upward for more points. I really enjoy it, my favorite new one of the year. (I tend to enjoy stylish, colorful, solo puzzley games)
Planet Unknown is a grid-planet that you’re terraforming with tetronimos. There are several tracks of environment types with different bonuses. I enjoyed the gameplay well enough but found it a little slow for my tastes; wife liked it more than I did.
What I did really appreciate is how replayable it seems. There are tons of planet variants, terrain tracks, and challenge cards that seem like you could really build the experience you want
Not quite the same effect as that “WHUMP” against the door
Our household goes with 7W Duel for 2-player instances, but I need to try out Targi! This is the review to sell me on it
A problem with The Witness is that the game’s single biggest excitement comes from a twist that revealing completely spoils
spoiler
The environment puzzles
So it’s stuck in the position of letting 80% of its player base walk right past the best part, or preserving the moment of discovery.
I’m personally grateful it has the integrity to let me find it on my own, but it’s also a bummer since at least two of my friends beat it without ever realizing