That’s good to hear at least! I’ve heard mixed things from different people, but it just doesn’t strike me as something I want to invest three hours into. I’m glad you enjoyed it though!
I was thinking this as well. Action adventure films like it were what got me into filmmaking, yet even I have less than no desire to see it. It’s actually pretty incredible how badly they missed the mark; the trailer just needed open up with Harrison Ford in costume saying something like “why is it always snakes?” followed immediately by the theme blasting up over an action montage. Instead, they chose to show a group of old men talking seriously in a bar, while some utterly stock sounding music underscores it. What were they thinking?
In addition to what others have said about tv settings, it also seems that a lot of filmmakers have forgotten how to light a scene. They go for really crushed blacks, but don’t bother with backlights (to separate the characters from the background) or making sure enough light is on the face and eyes. The result being just a really poorly exposed image.
As much as I hate to admit it, 2001 was 22 years ago now…
I’ve been slowly working my way through the Mabinogion. The tales in it are interesting, but the writing is so disjointed, confusing, and unengaging. The medieval translation doesn’t help…
I’m not OP, but I feel like I want to add on to this if that’s alright. I think it’s often easy to get into this mindset when a trend seems to overtake a lot of the industry. For instance, personally I’ve noticed a common game that seems to get churned out a lot in recent years: it’s open world, but has nothing in it and is given light RPG elements that don’t really add anything. That doesn’t mean every game is like that, of course, but I think it can be easy to fixate on what we’re tired of seeing. Eventually, someone will come up with a new trend, and the empty open world games will fade out, and the cycle will continue as it always has. It’s also interesting to point out that humans tend to remember the past more fondly, so it’s easy to remember old gems and ignore the flops. Anyway, thanks for entertaining my ramble.
I didn’t play the remake because of the name changes. I still have my Gamecube copy and the PS2 special edition, so will probably go back to those next time nostalgia bites.