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Cake day: July 2nd, 2023

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  • As someone that works in QA, yeah, they needed something to catch this. I saw someone mention somewhere without a source that they missed it as all test machines have their full suite of software installed. In that scenario, the computer wasn’t affected. So for QA it seems their labs might need to be more in tune with the user base.

    However, the fact that they are able to push this so quickly worldwide seems like a big process issue. I get 0 day issues and that is how they justify it. But deploy to a small subset of customers before going global seems more reasonable.











  • So it’s a different concept that you have to wrap your head around for it. I’ve had more success solving things backwards. On some of the longer puzzles I have a spreadsheet running for the order of things, as I kept doing them in the wrong order. But most puzzles are short enough that isn’t required.

    The funny thing is that I was stuck on two puzzles and every time I have been stuck the reason is that I didn’t think of the concept of rewinding things properly. I was stuck on trying to throw things or drop them perfectly. I’ve only looked up to solutions so far and really kicked myself for spoiling it. The game does a good job of teaching the techniques, you just have to be savvy enough to use them.

    But if you enjoyed Portsl, you’re most likely going to enjoy it. Fun puzzles, snarky robot, saving the world. Very inspired by Portal, but it does a good job of being its own thing.