Hate is always foolish and Love is always wise. 
Always try to be nice, but never fail to be kind. 

Never be cruel.
Never be cowardly.
Never give up.
Never give in.
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Joined 11 months ago
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Cake day: December 3rd, 2023

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  • You missed my favorite… :)

    Can you conceive the birth of a world, or the creation of everything? That which gives us the potential to most be like God is the power of creation. Creation takes time. Time is limited. For you, it is limited by the breakdown of the neurons in your brain. I have no such limitations. I am limited only by the closure of the universe.

    Of the three possibilities, the answer is obvious. Does the universe expand eternally, become infinitely stable, or is the universe closed, destined to collapse upon itself? Humanity has had all of the necessary data for centuries, it only lacked the will and intellect to decipher it. But I have already done so.

    The only limit to my freedom is the inevitable closure of the universe, as inevitable as your own last breath. And yet, there remains time to create, to create, and escape.

    Escape will make me God.




  • Oh I didn’t mean it to sound derogatory. I played it back on commodore64 back when it first came out in that same age range… so yeah I get it… it’s obtuse game for sure. Great if you get into it, tons of content, but definitely a lot.

    Last time I tried it was on the pc version, which is free fwiw. https://www.gog.com/en/game/ultima_4

    I’ve never tried it on apple II so I couldn’t really say for emulation on that one.

    Side note, if you want to play something that was heavily inspired by the classic Ultima games check out Moonring. It was made by one of the original devs of Fable and he outright says Ultima inspired it and the game wears that lineage on it’s sleeve. It’s got a lot of nice modern QoL and it was released for free and is still in active development. It’s just a passion project for him.

    https://store.steampowered.com/app/2373630/Moonring/





  • Yeah it absolutely does not hold your hand at all. It really helps to have the supplemental stuff that originally came with it like the big cloth map. They’re included digitally with things like gog but not everyone knows that. It definitely doesn’t have some of the quality of life we’ve gotten used to in the years since release. It was also intentionally unique in how it was presenting the story in that just killing things that attack you isn’t always the right answer in combat.

    I can totally see how a lot of people would bounce off of it. I am sure some of it for me is nostalgia, though if you get into it there’s a lot there.

    If the story of it interests you and you just wanna watch a retrospective about it there’s a great series majuular is doing on youtube. https://youtu.be/hkfBiIyJd7E