• Ko'vari@lemmy.ml
    link
    fedilink
    English
    arrow-up
    8
    ·
    1 year ago

    So fricken true

    Does anyone remember that shrine where you had to attach a giant ball to like a raft or something in between some walls in some water? Yeah I had no idea how to do that, was I supposed to make like a paddle boat or something? I ended up just making a giant long ramp and walking up the platform with the ball…

    Botw had some shrines like this too where it was like “oh I didn’t know I could do that, oops I’m at the exit by accident, oh well”

    • TacoJohn@kbin.social
      link
      fedilink
      arrow-up
      4
      ·
      1 year ago

      “Should I navigate this ball through this labyrinth maze or should I just flip the controller over and flick the ball into the funnel?”

    • tetris11@lemmy.ml
      link
      fedilink
      English
      arrow-up
      3
      ·
      1 year ago

      It took me about 15 shrines before I realised that a paraglider might be useful thing to have.

  • eighty@lemmy.one
    link
    fedilink
    English
    arrow-up
    4
    ·
    1 year ago

    Is a shrine truly solved if you didn’t try to jank? To jank is to be human

  • Phish@lemmy.ml
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    I’ve gotten into the habit of solving a shrine then googling how I was actually supposed to do it.

  • dQw4w9WgXcQ@vlemmy.net
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    After about 60 shrines, I realized that a simple platform and recall is the solution to maybe 75% of the puzzles.

    Reach a place? Move platform and recall.

    Stop a moving object? Recall and cancel.

    Enemy throws something at you? Recall it.

    Etc. (Because I can’t remember other examples, but this covers a lot)