Hdcase@beehaw.org to Gaming@beehaw.org · 1 year agoCyberpunk's storytelling makes Starfield seem ancient - Opinionwww.eurogamer.netexternal-linkmessage-square69fedilinkarrow-up1173arrow-down10cross-posted to: games@sh.itjust.works
arrow-up1173arrow-down1external-linkCyberpunk's storytelling makes Starfield seem ancient - Opinionwww.eurogamer.netHdcase@beehaw.org to Gaming@beehaw.org · 1 year agomessage-square69fedilinkcross-posted to: games@sh.itjust.works
minus-squarefckgwrhqq2yxrkt@beehaw.orglinkfedilinkarrow-up12·1 year agoThat’s to help you remember the names.
minus-squaregothicdecadence@lemm.eelinkfedilinkarrow-up3·1 year agoNever realized that but you’re probably right! It never irked me, I just assumed it was a stylistic decision. I actually like it tbh
minus-squarefckgwrhqq2yxrkt@beehaw.orglinkfedilinkarrow-up3·1 year agoYea! It always seems to help me remember them.
minus-squareLoamImprovement@beehaw.orglinkfedilinkarrow-up1·1 year agoI’m talking more about the dialogue between V and other characters where they just adamantly refuse to begin sentences with the words I/me/my/etc. It begins to wear after a while.
That’s to help you remember the names.
Never realized that but you’re probably right! It never irked me, I just assumed it was a stylistic decision. I actually like it tbh
Yea! It always seems to help me remember them.
I’m talking more about the dialogue between V and other characters where they just adamantly refuse to begin sentences with the words I/me/my/etc. It begins to wear after a while.