Archive link: https://archive.ph/aWo6a

In early April 2024, online play and other functionality that uses online communication will end for Nintendo 3DS* and Wii U software. This also includes online co-operative play, internet rankings, and data distribution.

We will announce a specific end date and time at a later date.

Please note that if an event occurs that would make it difficult to continue online services for Nintendo 3DS and Wii U software, we may have to discontinue services earlier than planned.

  • This includes software exclusive to New Nintendo 3DS
  • Kayn@dormi.zone
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    1 year ago

    I’m differentiating between products like Pokemon and services like Nintendo running servers that let you trade Pokemon.

    Both should ideally be preserved of course, but today’s reality is that it’s much less feasible with the aforementioned services.

    How can we change that?

    • acastcandream@beehaw.org
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      1 year ago

      I’m differentiating between products like Pokemon and services like Nintendo running servers that let you trade Pokemon

      But you can’t. Some games do not work without the live service component. They aren’t as neatly segmented as pokemon and trading pokemon.

      • Kayn@dormi.zone
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        1 year ago

        Then what do we do with these games? How do we discourage live service games?

        Are you boycotting them?

        • acastcandream@beehaw.org
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          1 year ago

          Why would I boycott them? I’m not inherently against LS games. I’m saying more effort needs to go into preserving them.

          This is like saying we should be against streaming shows because they’re not released physically and can’t be backed up off physical media. The answer is obviously “make a way to preserve them.”

          The only reason we aren’t having this exact same debate with movies and shows is because pirates already solved the problem.

            • acastcandream@beehaw.org
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              1 year ago

              The incentive is because we care about media and culture. What do you mean “how do we incentivize it”? it’s inherently valuable unless you don’t value art and culture.

              Do you mean financially? We have tons of things that we preserve and do that aren’t profit driven if that’s the case. But I won’t go too far down that road in case that is not what you mean.

              • Kayn@dormi.zone
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                1 year ago

                You didn’t answer my first question, and misunderstood the second.

                Who do you expect to do the preserving? And how will you get them to do it?

                • acastcandream@beehaw.org
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                  1 year ago

                  Universities, hobbyists, studios themselves. Lots of interested parties who would do it because they want to and because we value art and culture. I don’t understand what is so complicated here. If you are doing some big wind up to an actual point I’d advise you to get to it.

                  • Kayn@dormi.zone
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                    1 year ago

                    I can’t get to my point if you keep skirting around it.

                    How will you get profit-driven studios to care about preservation?