Destide@feddit.uk to Games@lemmy.worldEnglish · 2 months agoPop it in your calendarsfeddit.ukimagemessage-square50linkfedilinkarrow-up129arrow-down10
arrow-up129arrow-down1imagePop it in your calendarsfeddit.ukDestide@feddit.uk to Games@lemmy.worldEnglish · 2 months agomessage-square50linkfedilink
minus-squarePennomi@lemmy.worldlinkfedilinkEnglisharrow-up0·2 months agoExcept ConcernedApe, apparently.
minus-squareTabbsTheBat@pawb.sociallinkfedilinkEnglisharrow-up1·2 months agoIndividual devs seem to generally manage better I think :3. It’s once the companies expand is that stuff starts going awry
minus-squarebrucethemoose@lemmy.worldlinkfedilinkEnglisharrow-up1·edit-22 months agoCoffee Stain’s another good example on the bigger end. It does seem like there’s a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.
Except ConcernedApe, apparently.
Or the Terraria team.
Individual devs seem to generally manage better I think :3. It’s once the companies expand is that stuff starts going awry
Coffee Stain’s another good example on the bigger end.
It does seem like there’s a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.