Seems kind of like the game is just suffering from reactionaries, but I definitely don’t put that much stock in critic reviews these days either.

  • Ech@lemm.ee
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    1 year ago

    You’re right that the loading screens can be minimized with fast travel, but also, some of the best parts of a game like this is the immersion, which doesn’t really work well with loading directly from point to point on your to-do list. I think Starfield is fine, tbh, but I do agree that the amount of loading screens is excessive. Games like NMS and Elite Dangerous have been doing seamless space travel for a long time now. There’s really no excuse.

    • amio@kbin.social
      link
      fedilink
      arrow-up
      5
      ·
      1 year ago

      The excuse is the engine they refuse to let die. It’s not a good excuse, but that’s a lot of the trademark Bethesda wonk.

      • Ech@lemm.ee
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Yeah, that tracks. I get that as a company, they’re gonna wring every resource dry before ponying up the money to redevelop, but that engine’s been showing its age for a while now, and Starfield is a great concept that deserved better.