I remember having this argument 20 years ago with a bunch of people talking about the great graphics of some games. My response was always “yeah but the gameplay isn’t good.”
I’ll take a pretty game, sure. But I’ll take 2600-level graphics and good gameplay over a lot of the AAA garbage we’re being fed these days.
I always just point to Dwarf Fortress. Extremely complex mechanics that all work together (sometimes in unexpected ways; see cats dying of alcohol poisoning), all with ASCII graphics or simple 2D tilesets.
I remember having this argument 20 years ago with a bunch of people talking about the great graphics of some games. My response was always “yeah but the gameplay isn’t good.”
I’ll take a pretty game, sure. But I’ll take 2600-level graphics and good gameplay over a lot of the AAA garbage we’re being fed these days.
I always just point to Dwarf Fortress. Extremely complex mechanics that all work together (sometimes in unexpected ways; see cats dying of alcohol poisoning), all with ASCII graphics or simple 2D tilesets.
Except for the thousand keyboard binds you need to remember
I don’t really know any of the binds and I’m having a good time.
Most things work via menus, the key bindings just speed things up.
Up until the Steam version of the game, the menus were solely controlled by the keyboard.
Yes, but you don’t have to memorize the keys.
I last played before the Steam release