Pocketpair goes on to say that Palworld has been claimed to infringe on three patents held by Nintendo and The Pokemon Company and that part of the damage is required as compensation.

The first patent is one that most had guessed to be part of the case, as 7545191 refers to the process of capturing and befriending Pokemon, which Palworld apes with its Pal Spheres. The other two patents that are included in the lawsuit, 7493117 and 7528390 haven’t been found and detailed just yet, but they’re likely also mechanics in Pokemon games that are replicated in Palworld.

  • TacticsConsort@yiffit.net
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    46 minutes ago

    Even as a dedicated pokemon fan that hasn’t played Palworld (the butchering mechanics don’t really appeal to me)…

    I really hope Nintendo loses this, and loses it HARD. I think that some actual competition would be really healthy for the pokemon franchise, giving them an actual impetus to make sure their games are high-quality and well-supported and don’t pursue serious anti-consumer practices.

    Godspeed, Palworld. Counting on you.

  • ieatpwns@lemmy.world
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    1 hour ago

    Nintendo is going hard against palworld because palworld is funded by Sony this is just the next move in a 30 year chess match

    • CrazyLikeGollum@lemmy.world
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      1 hour ago

      Yeah, there was a great video on YouTube I saw a few days ago that went over why Sony is backing Pocket Pair, why Nintendo is making this case about patents, why that’s a massive risk for Nintendo, and why Nintendo is willing to take that risk.

      It largely seemed to come down to the Nintndo-Sony rivalry that started when Nintendo backed out of the SNES era deal to create the PlayStation. Nintendo is trying to crush Sony’s potentially viable competitor to their largest franchise and are making the case a patent case because that’s the only route they can pursue. If they lose, Nintendo stands to lose those patents.

      The video in question

  • RedditWanderer@lemmy.world
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    2 hours ago

    Saw videos/articles online that this was the “end of gamedev” or whatever.

    While patents for games are shit, theyve been around a long time and are hard to enforce. Palworld made it incredibly easy for one of the most ruthless companies to go after them. I expected they waited to see the final game before taking action, and until palworld made a ridiculous amount of money.

    I’ve worked on Pokemon clones that are commercially available, and while they didn’t sell as much as palworld, they took a bit more care designing around stuff

    • bassomitron@lemmy.world
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      1 hour ago

      How tf does Coromon get away with it? I’d say that’s waaaay more of a rip-off than Palworld. E: typo

      • ShinkanTrain@lemmy.ml
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        1 hour ago

        Coromon didn’t get a huge media deal that could have the potential undermine the Pokemon franchise. Nintendo going after them would be just needless friction since patent lawsuits are hellish

      • RedditWanderer@lemmy.world
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        1 hour ago

        Funny you mention THAT game.

        Not that I have anyyy insider knowledge, but great care was taken to avoid very specific things. Also who knows, had coromon exploded in popularity, maybe Nintendo would have bothered.

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    1 hour ago

    Its so fucked up that Nintendo allegedly owns copyright to CONCEPTS hope they loose it.

    • Valmond@lemmy.world
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      32 minutes ago

      They had some asshole payents back in the day, like npc giving quests IIRC and the directional cross.

      Sony had the “stand up and say mcdonalds to continue the game” IIRC.

      Is this US only? Can’t imagine it would roll in the EU.

    • Mirodir@discuss.tchncs.de
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      56 minutes ago

      It’s not copyright, it’s patents…

      (I do also hope that they lose because ingame mechanics being patented is bullshit)