Why would a game company prefer to distribute their game with Steam instead of as shareware? Also nothing about having an NFT-based ownership license to a copy of a game precludes it from being on Steam except Steam not wanting to have a secondary market. Outside of a bean counters ledger there is nothing incompatible with them.
Why would a game company prefer to distribute their game with Steam instead of as shareware? Also nothing about having an NFT-based ownership license to a copy of a game precludes it from being on Steam except Steam not wanting to have a secondary market. Outside of a bean counters ledger there is nothing incompatible with them.