Jo Miran@lemmy.ml to Gaming@lemmy.ml · 4 months agoThe hubris of AAA publishing in three panels.lemmy.mlexternal-linkmessage-square16fedilinkarrow-up1178arrow-down114
arrow-up1164arrow-down1external-linkThe hubris of AAA publishing in three panels.lemmy.mlJo Miran@lemmy.ml to Gaming@lemmy.ml · 4 months agomessage-square16fedilink
minus-squareJusticeForPorygon@lemmy.worldlinkfedilinkarrow-up2·3 months agoWhich would also explain why they cut their losses so quickly, when most games at least get a year or so of support just to see if they can get off the ground
Which would also explain why they cut their losses so quickly, when most games at least get a year or so of support just to see if they can get off the ground