So recently there has been a lot of debate on AI-generated art and its copyright. I’ve read a lot of comments recently that made me think of this video and I want to highly encourage everyone to watch it, maybe even watch it again if you already viewed it. Watch it specifically with the question “If an AI did it, would it change anything?”

Right now, AI-generated works aren’t copyrightable. https://www.artnews.com/art-news/news/ai-generator-art-text-us-copyright-policy-1234661683/ This means you can not copyright the works produced by AI.

I work in games so this is more seemingly relevant to me than maybe it is to you. https://techcrunch.com/2023/07/03/valve-responds-to-claims-it-has-banned-ai-generated-games-from-steam/ Steam has outright said, earlier this month, that it will not publish games on its platform without understanding if the training data has been of images that aren’t public domain.

So right now, common AI is producing works that are potentially copyright-infringing works and are unable to be copyrighted themselves.

So with this information, should copyright exist, and if not, how do you encourage artists and scientists to produce works if they no longer can make a living off of it?

  • Em Adespoton@lemmy.ca
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    1 year ago

    Because they can’t prove the content they are selling belongs to the people they are selling it on the behalf of.

    Sorry, this better not be the reason. Book publishers sell books that are in the public domain all the time. You can publish public domain works on Steam too.

    AI generated content is in the public domain.

    I’m pretty sure Steam doesn’t want to publish it because they don’t know the provenance of the training material and don’t want to support people using unlicensed works in their training material for their AI model.

    That’s not about copyright directly, it’s about choosing what sort of projects to support and publish.

    • MJBrune@beehaw.orgOP
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      1 year ago

      Yes, the public domain belongs to everyone.

      I’m pretty sure Steam doesn’t want to publish it because they don’t know the provenance of the training material and don’t want to support people using unlicensed works in their training material for their AI model.

      That’s correct. They can’t confirm the training data didn’t commit copyright infringement.

      Something in the public domain means everyone essentially has the right to copy it in any form. Thus you still need the copyrights to distribute on Steam, even if that copyright is public domain.

      That’s not about copyright directly, it’s about choosing what sort of projects to support and publish.

      I don’t get what you mean by that because it’s entirely about the copyrights of the content and if the owner is allowed to distribute them.

      • Em Adespoton@lemmy.ca
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        1 year ago

        If something is in the public domain, there is no copyright. That’s what public domain means. Now, someone could try to place something into the public domain incorrectly that still has someone else’s copyright claim on it, but LLMs don’t do that (usually): a work created via an LLM is in the public domain. Nobody reserves any rights.

        Because there are no rights reserved, there’s no copyright issues.

        BUT that doesn’t mean that infringement hasn’t already been committed by the person who created the training set IF you stand by the argument that a training set has no right to include a work unless it’s in the public domain or permission has been granted by any rights holders.

        That last bit I covered earlier; it is a philosophical stance people take, but it’s not the only one, and as of now it has no legal backing. Others claim fair use, which pre-empts any copyright claims. And remember, this is about creating the training set and NOT about generative works, which are in the public domain.