- cross-posted to:
- steamdeck@lemmy.ml
- cross-posted to:
- steamdeck@lemmy.ml
Last month The RADV ray-tracing pipelines support was enabled by default but then later disabled for VanGogh APUs, notably the Steam Deck. Now though with the latest ray-tracing code in Mesa 23.2-devel the RADV driver is no longer blocking the support for VanGogh.
You must log in or # to comment.
How many seconds per frame can I get ray tracing on deck?
I think its great that its possible, but I am not sure if anyone would want to use RT on the Steam Deck.
@Molecular0079 @linuxFan@vlemmy.net I’m going to give it a try just to see how well it works.