For example, I didn’t fall in love with Titanfall 2’s environmental art design—it felt a bit generic to me, like it was meant to be the backdrop for a shooter, as opposed to the Sevastopol in A:I or the station in SOMA that felt like existing locations.
Ditto BioShock: Infinite. The world felt like it was built around the premise of being an arena shooter, not the other way around.
BioShock 1 & 2 are exactly what I’m talking about though.
Even Borderlands 2 has great world-building: the corporate history that can be inferred from the level design, the weapons & the NPCs makes it one of the richer games I’ve played.
Would love to hear others’ thoughts on your favorite FPS environments!
Pripyat is the more polished game mechanically. SoC has the best story. They’re more or less equal in atmosphere.
I bounced off SoC the first time I played it, but after I finished Pripyat the first time I gave SoC another go and I got totally immersed.
It’s hard to recommend one over the other. They’re both great.