• HikerAdam@sh.itjust.works
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    1 year ago

    As a stupid 7/8 year old I couldn’t figure out how to catch pokemon on red/blue. I just figured that if I kept playing the game I’d eventually acquire pokemon(similar to the anime). I wound up playing the entire game with a charizard and nothing else.

    It was brutal. Imagine my surprise when my friend showed me his team of 6 pokemon.

  • 07Chess@sh.itjust.works
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    1 year ago

    I started playing Pokémon Red before I even knew how to read. I had no idea how to save and just assumed I would find a save point eventually like a bunch of other games. I have no idea how many times I dejectedly had to turn off the GameBoy halfway through Mt. Moon. I was convinced the save spot had to be on the other side.

    • Tobiasisahawk@sh.itjust.works
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      1 year ago

      When I first played I didn’t know what Pokemon centers were. Everytime I needed to heal I ran all the way back to Mom’s house in palette town

  • rodbiren@midwest.social
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    1 year ago

    I played Valhiem early in its launch for like two weeks on my own server. Once I finally got my friends to join they were dismayed as to why I had dozens of broken copper pick axes in storage boxes.

    I had no idea you could repair things and kept mining barely more copper than was needed to make a copper pickaxe.

    The game got a lot easier after that.

  • Abrslam @sh.itjust.works
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    1 year ago

    I beat the original dark souls without realizing there were different weight thresholds for rolling. I fat rolled the entire game. Also didn’t realize boosting vigor was important for hp. I did 99% strength/stamina and only as much dex as required to weild my weapons.

  • embit@feddit.de
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    1 year ago

    Bloodborne… totally ignored that the gun is there to parry attacks and stun enemies on my first playthrough attempt

    • 0xc0ba17@sh.itjust.works
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      1 year ago

      oh damn, that’s one of the most important gameplay elements!

      Though I remember Bloodborne being super obtuse about teaching mechanics

  • Wander@yiffit.net
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    1 year ago

    I was playing ESO for some time, finding antiquities by simply trying to find the excavation site by sight. Little did I know that there was a collectible that you can equip that point to its exact location.

    • HaveYouTriedCats@sh.itjust.works
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      1 year ago

      Went from hating antiquities to being a level 10 when I found that out.

      Also having too many Sixth House tables, but hey, every apartment has one now?

      • Wander@yiffit.net
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        1 year ago

        Until you spend 30 minutes trying to find a digging site that you’ve walked by for 10 times already before you saw it in the corner of your eye / screen.

  • Cyreld@sh.itjust.works
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    1 year ago

    I changed my control scheme in rocket league like 1k hours in. Really needed the ability to boost while jumping among other things. It was a totally brutal transition, but I’m glad I did it.

      • Guncle@sh.itjust.works
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        1 year ago

        I think by default boost is circle (PlayStation) and B (xbox) and jump is x (PlayStation) and A (xbox). I believe roll/slide is mapped to square (PlayStation) and x (xbox). I changed boost to square/x and the roll button to l1/lb. I kept jump the same. It makes it much easier to jump/boost/roll/accelerate all at the same time.

      • Cyreld@sh.itjust.works
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        1 year ago

        I still have jump on ps:x or Xbox:a, and mapped boost to rb/r1. Then drift and air roll on lb/l1

  • pthaloblue@sh.itjust.works
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    1 year ago

    This is fairly recent, but I was playing through a good chunk of Zelda TotK after the training area without the glider. I thought going towards the castle was supposed to be towards the end, so I wound up crawling up the great plateau to the old temple of time hoping to find it.

    I was trying to play without spoilers, but luckily a friend set me in the right direction

    • Leilys@lemmy.dbzer0.com
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      1 year ago

      The glider placement was a lot less obvious in TOTK for sure.

      Similarly, I was completely ignorant about what the chasms were for until 2 days in when my friend casually drops that she’s been exploring [redacted because spoiler markdown isn’t working for me] and I went “Wait, there’s a WHAT?”

      I’d missed a pretty critical side quest and I probably wouldn’t have noticed if my friend hadn’t told me.

      Times like these are when our inclination to ignore quests for later really bites us in the behind…

      • Bronzie@sh.itjust.works
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        1 year ago

        I also ignored them for way too long.

        When I finally decided to drop down and discovered the old mine with everything else that place has to offer (trying not to spoil), I was a bit pissed for not exploring earlier.

        It also took me waaaay to long to realize the maps are “connected” and so are shrines/lightroots…
        Just randomly noticed it after probably 50 hours in-game

        • Leilys@lemmy.dbzer0.com
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          1 year ago

          If you follow the side quest introducing that area, I think there’s an NPC that mentioned that tidbit. Though, my friend didn’t remember that until I brought it up too, so you may have just not encountered it.

  • Leilys@lemmy.dbzer0.com
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    1 year ago

    As an 8 year old without much of a guide at all, I was a very proud Magician on MapleStory… one who dealt violence with her trusty magic wands and staves… physically.

    I didn’t understand what skills and hotkeys were until several years down the line when reading comprehension and life experience improved.

  • przmk@sh.itjust.works
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    1 year ago

    When I was a kid, I used to “play” Operation Flashpoint. I remember being too dumb to realise that the mouse was used to move the camera so it was basically me moving around with arrow keys and strafing to see a little to the left and right.

    • Gekkonen@sopuli.xyz
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      1 year ago

      Ah yes, the transition point when video games moved to assuming people have a mouse. A similar thing happened to a lot of people when games assumed you have a soundcard.

  • Raven FellBlade@sh.itjust.works
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    1 year ago

    Xenoblade Chronicles 2. I was almost done with the game before I realized you leveled up in camps and inns. Game went from really hard to pushover easy in 5 minutes.

    • BudgetBandit@sh.itjust.works
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      1 year ago

      Really? I didn’t do it on purpose because I knew it’d fuck up my fun with the game. And I was right. Friends told me it was too easy for them and meanwhile I was micromanaging everything. This had the neat effect that, once I had the perfect setup, I even finished the superbosses easily.

    • MomoTimeToDie@sh.itjust.works
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      1 year ago

      It’s extremely easy to entirely not understand a huge amount about that game because it outright doesn’t tell you most things, at least not very well

  • JadenSmith@sh.itjust.works
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    1 year ago

    When I first got Pokémon Red, as a kid, I didn’t know you were meant to use Flash to see in I think it was Mt.Moon? I just kept wandering around in the dark thinking it’s a puzzle or something. Didn’t find out about Flash until I think my third play through, when someone told me or I read it in a guide (I forget which).

      • Rynelan@feddit.nl
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        1 year ago

        Fun fact. You could talk to Pikachu when in the cave and he would burst some electricity for a short period so you could see the map for a little bit. Can make navigation a bit easier but still tedious.

    • sauerkraus@lemmy.world
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      1 year ago

      I didn’t realise the dot puzzles in Ruby/Sapphire were Braille. Spent weeks trying to reverse engineer a cypher.

    • BudgetBandit@sh.itjust.works
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      1 year ago

      Same here. But I can now recall the layout of the cave, items and trainers included, from memory anytime I want. A useless skill to have, but I’m sure it’ll come in handy someday.