• 2 Posts
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Joined 2 years ago
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Cake day: July 4th, 2023

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  • The Vance one is the worst official picture I have ever seen.

    Nothing looks right, he looks like somebody assembled his body from about 5 different pictures of other people. It was clearly taken in one shot by somebody who has never used a camera before. They spent the whole day getting Trump’s shitty glare just right for His Majesty and then at the last minute went “oh yeah, I’m supposed to get a photo of this cunt too”.






  • I look at the RPGs I enjoyed and the ones I didn’t and I think what I want more than anything in RPGs is for them to be fleshed out and well fitting.

    If the world is too big for the story it feels empty and the side quests don’t feel connected. If it’s too small, it feel cluttered. It’s a fine balance.

    A lot of quests in games have a specified start and an end, and are unimaginative. It’s 2025. I’m not bringing somebody 20 orc horns for a slightly better sword. Well, I will, but I don’t want to. It just feels lazy.

    I’d rather stumble across a thread woven into the world and follow it both ways to it’s logical conclusion, choosing any branches along the way.

    Honestly, I think “big” works against developers if they’re trying to make something that just fits. When you look at something like BG3, the world isn’t that huge. But once you start filling out all the blanks, it takes you a long time to get through.